Endymion, the Master Magician
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#6
Endymion, the Master Magician
DL16
Duelist League 16 participation cards
| Attribute | DARK |
|---|---|
| Type | Effect Monster |
| Def | 1700 |
| Card Number | 6 |
| Level | 7 |
| Atk | 2700 |
| Code | 40732515 |
| Archetype | Endymion |
| Set | Duelist League 16 participation cards |
| Race | Spellcaster |
| Edition | Unlimited |
You can Special Summon this card (from your hand or GY) by removing 6 Spell Counters from a "Magical Citadel of Endymion" you control. If Summoned this way: Target 1 Spell in your GY; add that target to your hand. Once per turn: You can discard 1 Spell, then target 1 card on the field; destroy that target.
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